Rant Time: Unreal 5.5.4 Bloated To Hell

With the team at Icebreaker Industries LLC, the team behind Project Borealis, releasing their Unreal Engine movement system, which would add janky Source Engine FPS movement into a Unreal Engine title such as surfing, accelerated back hopping, crouch jumping, and other iconic trademarks of the Source Engine, I decided to add this to my own project. Read more “Rant Time: Unreal 5.5.4 Bloated To Hell”